Preview of iohao/ioGame

iohao/ioGame

A lock-free, asynchronous, event-driven Java Netty framework for building high-performance network applications. Lightweight and dependency-free, it supports distributed, decentralized clusters without requiring external middleware or databases—ideal for game servers, IoT, and long-lived connection systems.

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Java
bolt cocos-creator framework fxgl game gameframework godot godot-engine java netty protobuf socket springboot tcp unity unity3d unreal-engine websocket

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